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Center for Education Outreach

Science, Technology, Engineering, Arts, Math

92nd Street Y STEAM programs champion project-based creative learning environments in schools that prepare students for success in college classes and the work force with an essential combination of skills—and understanding of science, technology, engineering and math concepts paired with the creativity and critical thinking that are cultivated through the arts.

In the Headlines

Read about 92nd Street Y STEAM programs in the Bronx Times

3D Digital Design



92Y launched its STEAM programs with 3D Digital Design, a dynamic project-based learning program that uniquely combines STEM pedagogy with a creative arts curriculum for middle and high school students. Over the course of the school year, students learn SketchUp Pro (3D modeling software for professionals) in order to complete engineering exercises, architectural sketches and create a major independent project that will be printed on a 3D printer, or built for their school, and displayed for their community.

“The 92Y Digital Design program at TAPCo is the first cornerstone of STEAM at our school which stands for learning grounded in Science, Technology, Engineering, the Arts, & Math—the very kind of learning our students require to succeed when they graduate and enter today’s institution of higher learning and most importantly—a more challenging and competitive economy than ever before.” –Principal Ron Link

Grades 6-12: 24 sessions; original curriculum materials; monthly teacher planning sessions; TA-led workshops for classroom teachers; sharing and showcasing of student work.

LEGO®Robotics

Through the use of the classic toy bricks and easy-to-use software, LEGO® Education’s WeDo Robotics introduces basic computer programming skills to upper elementary students as they work together to build and program twelve different robots. Students transform into young engineers using software to manipulate the robots’ movements, as they strengthen math and science skills, creative thinking, problem-solving, collaboration and communication through experimentation with motors and sensors.

Grades 3-5: 18 sessions; LEGO® WeDo curriculum materials and software, teacher planning sessions.

Young Engineers: Coding and Design

The Young Engineers program teaches upper elementary students three different coding languages—HTML, CSS and JavaScript—as they create their own websites. Using these three languages, student-engineers build individual, interactive websites about themselves or a favorite hobby, organizing their writing with subject headings and paragraphs, ordered lists, images and incorporating design elements such as font, color, border and alignment. At the completion of this program, young engineers have the basic tools to understand and create themselves almost anything they encounter on the internet.

Grades 4-5: 12 after-school sessions, original curriculum materials, culminating event for families and school communities.

7 Days of Genius

In March of 2014, 92Y presented the 7 Days of Genius festival, which explored the questions “What is genius? Why does it matter? And what’s next for genius?” As part of this institutional endeavor, the Center for Educational Outreach created a supplementary curriculum aligned with the NYS Science Standards and Common Core Standards for middle school students and educators. This guide includes “instant lessons” with hands-on activities and project-based learning that focus on ten widely recognized geniuses, tracing the impact of their scientific contributions from the past to the world our students live in today. You can download a pdf of the curriculum here.

7 Days of Genius receives generous support from individuals and organizations, including the John Templeton Foundation.

Contact Us

 
 

To learn more about Education Outreach programs, please contact:
Larisa Gelman, Director, 212.415.5576
Ava Lehrer, Associate Director, 212.415.5768
Jennifer Dayton, Schools Partnership Program Manager, 212.415.5748

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